The Final Area of visual effects we’re in the final
scene/outro. In this scene we see the SHUper ream summoning a massive energy
ball that transforms the university into a bright and vibrant place. Now in the
final result we see our SHUperteam reach to the ground and we see a blue neon
SHU symbol pop up and then the team summons the energy ball in the air. Well in
the original version, the ball is actually summoned on the ground and then
brought up into the air by the SHUper team. The reason why this was never used
was because there were problems with Motion Tracking the ball completely with
the character movements so an alternative had to be made.
The second clip in this scene shows the team throwing the
ball at the SHU Symbol to transform. Yet again in the original, the ball
movement was meant to be match moved. However, it worked that keyframing the
movements and size would be a lot easier. The explosion wave effects were a
plugin “Shockwave” which were then keyframed to set off one after the other.
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